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<li class="navelem"><b>T3D</b></li><li class="navelem"><a class="el" href="class_t3_d_1_1_matrix4x4.html">Matrix4x4</a></li>  </ul>
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<div class="title">T3D::Matrix4x4 Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>, including all inherited members.</p>
<table class="directory">
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>_m</b> (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>adjoint</b>() const  (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>concatenate</b>(const Matrix4x4 &amp;m2) const  (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a36cd23a5f1eb366af2293519fbd292bd">concatenateAffine</a>(const Matrix4x4 &amp;m2) const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>determinant</b>() const  (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a88e5622ebc6f7415acd4156d03b5ddac">extract3x3Matrix</a>(Matrix3x3 &amp;m3x3) const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>getData</b>() (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a9f4d4874aeeb949257ac5c5d010e9878">getScale</a>(const Vector3 &amp;v)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a702e2fba4ea6d997a06924bde0300f65">getScale</a>(float sx, float sy, float sz)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a2aabedfd0409f3b6113a4299ee6bbe42">getTrans</a>() const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a40963b5eb0d6228036c8a3971378e287">getTrans</a>(const Vector3 &amp;v)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#ab79ab2cbea297e23922bea347e5c88f5">getTrans</a>(float tx, float ty, float tz)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a0526363bb81eeeca3bf34c0eac0e20f3">hasNegativeScale</a>() const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>IDENTITY</b> (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>inverse</b>() const  (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a2c6e88de0f64c132283319a0cd7a6a8a">inverseAffine</a>(void) const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a790e5354f42580d4c71e34c5e738af7a">isAffine</a>(void) const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m</b> (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#ace7bf501a6282089b09b59508e8b624f">makeTrans</a>(const Vector3 &amp;v)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>makeTrans</b>(float tx, float ty, float tz) (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a1678d7e46361e15ba41c38cad7065c11">Matrix4x4</a>()</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Matrix4x4</b>(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23, float m30, float m31, float m32, float m33) (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a36f3ebf7487386f72398a59d81ca40d4">operator!=</a>(const Matrix4x4 &amp;m2) const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#aa7e5447a2d98f6fd7697e6c80b2eb5b1">operator*</a>(const Matrix4x4 &amp;m2) const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a7ba4bd89268ab0678b62f2b2e276c3ed">operator*</a>(const Vector3 &amp;v) const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>operator*</b>(const Vector4 &amp;v) const  (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator*</b>(const Plane &amp;p) const  (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>operator*</b>(float scalar) const  (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a6181a14d5108206af66b24c075b29091">operator+</a>(const Matrix4x4 &amp;m2) const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#ab316a653524a8b9b6995643f6484f18f">operator-</a>(const Matrix4x4 &amp;m2) const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a5edc6d99986d673f118000bbb3eb36f1">operator&lt;&lt;</a>(std::ostream &amp;o, const Matrix4x4 &amp;mat)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">friend</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#ae0e167d247e7537cfb9afc66c23a103f">operator=</a>(const Matrix3x3 &amp;mat3)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a15606944065638b5d2fc801b700fa4e7">operator==</a>(const Matrix4x4 &amp;m2) const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>operator[]</b>(int iRow) (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator[]</b>(int iRow) const  (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a09417efd46dfd51207acc43dc19199e6">setScale</a>(const Vector3 &amp;v)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#afd7c913d2721c0dc400b131f0a39e9a6">setTrans</a>(const Vector3 &amp;v)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#aed6a154def1111e3e8a2a9bd9a35d024">swap</a>(Matrix4x4 &amp;other)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a0eefdf23955fd626da91838c96d32b59">transformAffine</a>(const Vector3 &amp;v) const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#a3444acaca95c4c35d035e22cc13e48c6">transformAffine</a>(const Vector4 &amp;v) const </td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>transpose</b>(void) const  (defined in <a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a>)</td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html#ad4ace6433af4d25c44507d39fd11333f">ZERO</a></td><td class="entry"><a class="el" href="class_t3_d_1_1_matrix4x4.html">T3D::Matrix4x4</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
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